遊戲資訊
羅馬:全軍破敵 Rome: Total War
  • 發售: 2004-09-22
  • 發行: Activision
  • 開發: Creative Assembly
  • 平台: PC
  • 類型: 策略遊戲
  • 語言: 簡中 繁中 英文
《羅馬:全軍破敵》(Rome: Total War)是由英格蘭的Creative Assembly製作的即時戰術類單機遊戲,於2004年開始發行。該遊戲是《全軍破敵》系列的第三部,前兩部分別為《幕府將軍:全軍破敵》(Shogun: Total War)、《中世紀:全軍破敵》(Medieval: Total War)。該遊戲繼承了前兩作的優點,它具有宏大的即時戰爭場面,其相比於前兩部,它有了革命性的改進。這個遊戲還原了那個時代的地圖,由玩家來幫助自己的國家完成目標。本遊戲可以操縱21個國家(包括元老院和叛軍),和其他國家發動政治、戰爭等。直到統一50個城市或全圖。

[羅馬:全軍破敵]戰役模式修改

修改單人戰役的初始資源:

進入 \Rome - Total War\Data\world\maps\campaign\imperial_campaign 文件夾,打開descr_strat.txt (請自行備份,省得你改錯了不能PLAY) ,找到 >>>> start of factions section <<<< 這行.. 下邊就是羅馬3大家族的初始配置...剩下的就很簡單了,自行修改你想要的部分即可.... 例: 如果你用julii,就修改romans_julii的部分...

我隻簡單說明一些測試過的部分..其他的看字面意思也大概了解是什麽,請大家自行實驗,有結果貼過來就行了..

faction romans_julii, comfortable caesar

denari 5000 (初始資金)

settlement

{

level large_town

region Etruria

year_founded 0

population 4000 (人口)

settlement_tax 51

plan_set default_set

faction_creator romans_julii

building

{

type barracks militia_barracks (building這部分是城市已經擁有的建築)

}

building

{

type core_building governors_villa

}

building

{

type port_buildings port

}

building

{

type defenses wooden_pallisade

}

building

{

type hinterland_farms farms

}

building

{

type hinterland_roads roads

}

}

settlement

{

level large_town

region Umbria

year_founded 0

population 3500 (另一個城市的人口)

settlement_tax 51

plan_set default_set

faction_creator romans_julii

building

{

type barracks muster_field (建築)

}

building

{

type core_building governors_villa

}

building

{

type defenses wooden_pallisade

}

building

{

type hinterland_roads roads

}

building

{

type hinterland_farms farms

}

}

character Flavius Julius, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 47(年齡), , x 89, y 82(目前位置)

traits GoodCommander 2, NaturalMilitarySkill 1, GoodDefender 1, PoliticsSkill 3, GoodAdministrator 2, Austere 1(這部分是技能)

ancillaries aged_retainer

army

unit roman generals guard cavalry early exp 1(經驗) armour 0(盔甲等級) weapon_lvl 0(武器等級)

unit roman hastati exp 1 armour 0 weapon_lvl 0(所帶部隊的技能)

unit roman hastati exp 1 armour 0 weapon_lvl 0

unit roman triarii exp 1 armour 0 weapon_lvl 0

unit roman archer exp 1 armour 0 weapon_lvl 0

(你可以在這裡添加你現在可以使用的兵種,例如上邊3種。注意:添加其他國家的或者目前不能使用的兵種可能導致錯誤)

character Lucius Julius, named character, heir, command 0, influence 0, management 0, subterfuge 0, age 31, , x 91, y 80

traits GoodCommander 1, PoliticsSkill 2, GoodAdministrator 3, Energetic 2

ancillaries freeman_clerk

army

unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0

unit roman hastati exp 1 armour 0 weapon_lvl 0

unit roman hastati exp 1 armour 0 weapon_lvl 0

character Quintus Julius, named character, command 0, influence 0, management 0, subterfuge 0, age 29, , x 96, y 82

traits NaturalMilitarySkill 3, GoodAttacker 1, Energetic 1

ancillaries drillmaster

army

unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0

unit roman city militia exp 0 armour 0 weapon_lvl 0

unit roman city militia exp 0 armour 0 weapon_lvl 0

character Sextus Antio, diplomat, command 0, influence 0, management 0, subterfuge 0, age 29, , x 93, y 78

traits GoodDiplomat 3(外交官的等級)

character Decius Curtius, spy, command 0, influence 0, management 0, subterfuge 0, age 29, , x 95, y 83

traits GoodSpy 4(間諜的等級)

character Oppius Clausus, admiral, command 0, influence 0, management 0, subterfuge 0, age 29, , x 86, y 78

army

unit naval biremes exp 0 armour 0 weapon_lvl 0

unit naval biremes exp 0 armour 0 weapon_lvl 0

character Vibius Julius, named character, command 0, influence 0, management 0, subterfuge 0, age 28, , x 88, y 81

traits GoodCommander 1, PoliticsSkill 2, GoodAdministrator 2, MathematicsSkill 1

ancillaries merchant

army

unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0

unit roman hastati exp 1 armour 0 weapon_lvl 0

unit roman hastati exp 1 armour 0 weapon_lvl 0

unit roman velite exp 1 armour 0 weapon_lvl 0

character_record Amulius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 13, alive, never_a_leader

character_record Manius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader

character_record Decius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 7, alive, never_a_leader

character_record Marcus Julius, male, command 0, influence 0, management 0, subterfuge 0, age 3, alive, never_a_leader

character_record Faustina, female, command 0, influence 0, management 0, subterfuge 0, age 48, alive, never_a_leader

character_record Poppaea, female, command 0, influence 0, management 0, subterfuge 0, age 29, alive, never_a_leader

character_record Alypia, female, command 0, influence 0, management 0, subterfuge 0, age 29, alive, never_a_leader

character_record Claudia, female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader

character_record Fadia, female, command 0, influence 0, management 0, subterfuge 0, age 13, alive, never_a_leader

relative Flavius Julius, Faustina, Lucius Julius, Quintus Julius, Vibius Julius, end

relative Lucius Julius, Poppaea, Fadia, Decius Julius, Marcus Julius, end

relative Quintus Julius, Alypia, Amulius Julius, end

relative Vibius Julius, Claudia, Manius Julius, end

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