魔法門之英雄無敵7 1.2更新檔更新內容介紹攻略
魔法門之英雄無敵7 1.2更新檔更新內容介紹攻略
請注意:更新後讀檔會導致奇怪的問題或者相關BUG未修正。
戰役部分 - Campaign & Walkthrough
全部,General
[Fixed] The AI heroes may remain stuck in front of their town blocking the human player from attacking the town or the heroes. This could happen on various maPS/locations and should be fixed.
AI英雄會卡在自家城鎮門口導致玩家無法進攻AI的城鎮或英雄問題;
[Fixed] Solving two quests at once will not block the quest flow anymore. This lead tvarious potential blockers, especially on Necropolis 2.
同時完成兩個任務會導致任務卡住,尤其是亡靈第二關;
學院第2關,Academy 2
[Fixed] An issue that the player can`t complete the map, after choosing the "fight again" option at the Jadwa encounter.
玩家在和嘉德娃戰鬥後,選擇重新戰鬥會導致本關無法完成;
[Fixed] An issue with enemy AI hiding in the sanctuary.
AI英雄會一直躲在修道院導致任務無法完成;
學院第3關,Academy 3
[Fixed] A potential blocker related tsecondary heroes (aka not Hisham) being used for the final fight.
使用副英雄進行最後一場戰鬥會導致任務無法完成;
[Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.
副英雄拾取哀傷之花會導致遊戲出現bug;
[Fixed] The Tear of Asha is not placed at the exact spot indicated by the Treasure Map.
亞莎之淚並沒有在藏寶圖顯示的位置上;
學院第4關,Academy 4
[Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.
副英雄拾取哀傷之花會導致遊戲出現bug;
地牢第四關,Dungeon 4
[Fixed] Light effect changes abruptly if the player navigates through the surface area using arrow keys.
如果玩家在地表用方向鍵會導致光源突變;
聖堂2,Haven 2
[Fixed] Loading a saved game made after Tomas is trapped by Gloria on Haven Map 2 will trigger an infinite autEnd Turn.
任務進行到托馬斯被格洛麗亞困住後,如果此時存盤並讀取,會導致永遠自動結束回合;
聖堂3,Haven 3
[Fixed] Konrad could win the fight with Serguei Griffin which was not intended.
康拉德戰勝謝爾蓋導致任務無法繼續;
[Fixed] There should now be a quest marker for the last step in Soul Quest quest.
Soul Quest最後一步沒有任務標記;
[Fixed] There should now be quest markers for the State of Siege quest.
State of Siege最後一步沒有任務標記;
[Improvements] Camera should now be focused on projectiles from triggered catapults.
改進:使用投石車時,視角會追隨投擲物;
[Improvements] The narration should now play until the end when you find Biliashi.
改進:找到Biliashi後,敘事部分會繼續播放;
[Improvements] The mines now become Neutral when you block those using catapults.
改進:玩家使用投石車困住礦井後,礦井會變為中立;
墓園2,Necropolis 2
[Fixed] Final cinematic will not trigger if the user defeats the rebel AI before finishing the other objective.
玩家再完成其他目標前擊敗叛軍ai會導致結局過場無法播放
墓園5,Necropolis 5
[Fixed] Samaariih castle cannot be accessed.
Samaariih城堡無法接觸/進入;
森林1,Sylvan 1
[Fixed] An issue leading to the player being unable tenter a new ship after loading a save game.
讀盤後會導致無法進入新的船隻;
森林3,Sylvan 3
[Fixed] Player is unable to board the ship manufactured in the shipyard on the spawning island
spawning島上船塢製造的船隻無法進入;
最終1,Final 1
[Fixed] A crash when restarting fight against Vayaron on Final Map 1 (general crash fix for some misbehaving buffs).
重新開始和瓦亞隆的戰鬥會導致遊戲崩潰;
[Fixed] The boat offered by Lasir resets after a Save/Load is performed
拉西爾提供的船只在讀檔後的問題;
最終2,Final 2
[Fixed] Catapults had a problem where they would only shoot once instead of twice as was intended. Now all 4 catapults can shoot twice.
投石車隻發射一次。修改後全部4輛投石車都可以正常發射兩次;
[Improvement] The player is now informed of the available reinforcements that Andras receives after finishing the "Raven Wings" quest.
完成Raven Wings任務後,安德拉斯將正確地接收到增援部隊獎勵;
單關劇情,Skirmish/Scenario Maps
[Fixed] issue related to the victory conditions on Yeshtar&pRIME;s Promise
伊詩塔的誓約勝利條件有問題;
[Fixed] FPS drop and constant freezes during combat after several gameplay hours on Bloodpact
[Fixed] Major FPS drop (13 FPS) after at least 4-5 hours of gameplay on a hero with level 19 and massive army on Bloodpact
Bloodpact地圖在玩幾小時後戰鬥時FPS狂掉,或者暫時卡住;
[Fixed] Some maps are showing Day 1 twice on the second day
有些地圖顯示第一天兩次在第二天;
[Fixed] The player is unable to finish the map as the Sweristal and Nawal castles cannot be captured on certain circumstances on Dungeons and Minions
Dungeons and Minions地圖,Sweristal and Nawal無法攻佔導致地圖無法完成;
[Fixed] Ice Demons map has the standard Skirmish Quest active AI specific
Ice Demons地圖,AI問題;