《全境封鎖》1.2更新內容預覽 全境封鎖1.2版本更新了什麽
全境封鎖 1.2更新內容預覽 全境封鎖1.2版本更新了什麽
今天為大家帶來《全境封鎖》1.2版本部分更新內容,下面就一起來看看1.2版本更新了那些內容,由於1.2已經在測試階段尚未有確切更新日期。
1.2 更新內容如下:
-No Date on that yet, but it is in the testing phase
尚未有確切更新日期,但1.2已經在測試階段。
-There will be a new Daily Mission system that will fix the current problem with the missing dailies
將會有新的每日任務系統來取代現有系統,以避免沒有每日任務的問題。
-Testing is very important to not repeat the 1.1 problems and that it is rock-solid this time
這次測試將會是全面且穩固,為了不再出現1.1的錯誤。
-New Dark Zone 200 Bracket for Gear Score 200 players with higher-level enemies and better loot
新的暗區分級GS200+,將有更強的敵人和更好的獎勵,給擁有200分以上裝備的玩家。
-Dark Zone 200 Bracket has the best quality loot and good chance to get 204 items and 240 Gear Sets
暗區200+將有品質最好的獎勵,和有更高的機會掉落204的裝備或是240的套裝。
-There will be 3 Dark Zone Brackets: -160 / 160+ / 200+
將會有三個暗區分級區:-160/160+/200+
-Dark Zone 200 Bracket will only have High End Division Tech
暗區200+只會掉金國土
-Dark Zone 200 Bracket will have 32 – 34 NPCs
暗區200+的敵人為Lv32~Lv34
-Open World / PVE will also get an update with more activities (currently unknown)
PVE區域將會更新,且有更多活動或新元素(是甚麽目前還不知道)
-New Dark Zone Activities (still unknown)
暗區將會有新元素(是甚麽目前還不知道)
1.2 BUG 修正
-Reckless and One is None fixed
修正魯莽和射即是空。
-Mission Doors not Opening after Matchmaking
修正組隊後任務沒有正常啟動。
-Base of Operation Wings not activating
修正基地支線沒有正常啟動。
1.2 獎勵
-They made some changes to get people away from crafting but as of now, they are only half-way there
將改變一些製作機制(目前開發到一半),Massive希望玩家不只使用製作來取得裝備。
-High ends drops are more common now but the quality is still low and it is still difficult to get good quality loot - especially in the Dark Zone
將會提升頂級裝備掉落機率,但裝備品質和往常一樣低,所以在暗區,仍然不易取得高品質
的裝備。
-The whole Idea behind 1.2 is to be more generous with loot in terms of quality and quantity
1.2更新的理念是"更大方地給玩家有好又多的裝備" 。 騙誰啊
-Looting should become the main-source of your equipment and not crafting
掉落獎勵將會是玩家主要的裝備來源,而不是製作。
-There will also be less Gear-Mod drops
裝備配件掉落磯率下降。
-Better and more weapons drops (because they can't be recalibrated)
更好更多武器掉落(因為武器不能校正) 。
-Hard Mode / Challenge Missions and Incursions will drop better loot, so that the activity is more rewarding
困難/挑戰模式,和Incursions會掉更好的裝備和更多獎勵。
-All Dark Zone Brackets get better loot, so that you can gear up your char better
所有暗區分區都會有更好的獎勵,所以你的分數會變好看。
-More Gear Set drops from the Supply Drops in the Dark Zone
暗區空投會有更多套裝。
1.2 遊戲平衡
-No Nerfs / just buffs
沒Nerf,只有Buff。
-Balance Weapon Talent is broken – It should only give you a buff when you switch from - hip-fire to shoulder. Right now you get always the balance buff – but this will be fixed. This way it will be most useful with bolt-action-rifles
武器天賦萬物平衡是故障的。他應該只在腰射切換到瞄準時作用,目前玩家會一直擁有萬物平衡的Buff。這將會修正,所以拉栓式狙擊槍會更有用些。
-more details are unknown at this point.
目前還有很多細節不明。
可以看出大致方向就是把玩家都聚到育碧引以為豪的暗區,進一步削弱製作...但是200+暗區又必給金科技這真是自相矛盾?!講真,除非育碧解鎖敵人掉落量列表,如果繼續鎖死固定掉落金裝數量,1.2提升掉落降低插件掉率無非是163,182武器防具充斥玩家背包而已。