塵埃拉力賽 1.2升級補丁中文翻譯版 性能優化來了
塵埃拉力賽 1.2升級補丁中文翻譯版 性能優化來了
今天為大家帶來的是塵埃拉力賽1.2升級補丁中文翻譯版,一起來看看吧!
Bugfixes:
Fixed several states where the player's Command Ship could get lost.
Fixed a bug that caused a black screen on startup.
Fixed an issue where buildings’ output (energy, inhabitants, logistics, etc.) on arctic and moon regions was subtracted from the total count if these buildings were located outside of a shield radius or heat supply while switching between sectors.
Please note: It might happen that your total population, energy production or logistics balance is going to change dramatically depending on the number of buildings affected by this issue!
Fixed a bug where residences disappeared while being promoted from Executives to Investors.
Pressing ESC multiple times shouldn't break the corporation creation screen anymore.
Fixed several random crashes when switching corporations or loading sectors.
The statue on Viridian Coves can no longer be destroyed by attack drones.
Fixed several bugs that led to a situation where players were not able to continue with their Sector Projects (drone not showing direction, resources not being picked up by ship, quest objects not spawning, etc.).
Fixed several bugs that led to a situation where players were not able to complete optional quests because of a broken unloading/towing behavior.
Construction preview now shows correct logistics values when placing a production building.
Fixed several minor GUI issues on the Conflict Zone Debriefing screen.
Fixed a bug where the logistics preview showed incorrect values when constructing a building.
Onscreen feedback of energy buildings like Fusion Reactor and Gas Power Station now reflects the proper energy sector balance.
Adjusted the voting screen thresholds to properly reflect the actual results.
Adjusted several Infotips.
Audio: Some UI elements didn't always play a sound on activation - this should be fixed now.
Audio: Fixed a bug where audio messages in videos didn't stop when the user switched to desktop.
Audio: The Shield Generator now always plays a sound when being built/destroyed.
All of the above mentioned quest bug fixes should not only be fixed for future corporations but also retroactively for existing savegames.
New Features:
Christmas is coming! Celebrate this year's holidays with special event quests and a new Christmas tree ornamental.
Construction preview now lists all gains and costs for every building.
Effects granted by modules can now be seen within the module object menu.
Object menu of residences now features the total inhabitants, workforce supply, and generated revenue per building.
Changes:
We redesigned the trade route wizard to allow better access to this feature.
Erasing upgraded residences now also grants a construction refund.
Conflict zone mission reminder intervals increased to 1h15min.
Optimizations:
Loading processes are now faster and consume less memory.
Implemented performance optimizations for Intel HD Graphics.
Enhanced reflections (can be toggled in graphics settings).
Seas now also have reflections.
We beautified the sea foam.
Several other performance optimizations.
錯誤修正:
修正了幾個狀態,玩家的命令船可能會失去。
修正了一個錯誤,造成了一個黑色的螢幕上啟動。
修正了一個問題,在北極和月球地區的建築物的輸出(能源,居民,物流等),減去從總計數,如果這些建築物位於外部的屏蔽半徑或熱供應,而部門之間切換。
請注意:這可能發生,您的總人口,能源生產或物流餘額將急劇變化取決於受此問題影響的建築物的數量!
修正了一個錯誤,住宅消失,而被提拔的高管向投資者。
按Esc鍵多次不應該打破公司創建螢幕了。
固定幾個隨機崩潰時,開關公司或裝載部門。
在碧綠色的海灣的雕像可以不再受攻擊無人機摧毀。
修正了幾個錯誤導致的情況下,玩家無法繼續與他們的部門項目(無人機沒有顯示方向,資源沒有被拿起船,任務不產卵等)。
修正了幾個錯誤導致的情況下,玩家無法完成可選的任務,因為一個破碎的卸載/拖行為。
施工預覽現在顯示正確的物流價值觀時,放置一個生產建設。
修正了幾個小圖形的問題上的衝突區述職螢幕。
修正了一個錯誤的物流預覽顯示不正確的值時,構建一個建築。
螢幕上的能量反饋的建築像聚變反應堆和天然氣發電站現在反映正確的能源平衡。
調整投票螢幕閾值,以正確反映實際結果。
調整後的幾infotips。
音頻:一些用戶界面元素並不總是播放聲音激活-這應該是固定的。
音頻:固定的一個錯誤,視頻中的音頻消息並沒有停止,當用戶切換到桌面。
音頻:當被建造/摧毀時,盾發生器總是起著一種聲音。
所有上述任務bug修複不僅要確定未來企業還要追溯現有的存檔。
新特點:
聖誕節即將到來!慶祝這一年的節日特別活動的任務和一個新的聖誕樹裝飾。
施工預覽現在列出了所有的收益和成本的每一個建築。
模塊對象的菜單中可以看到模塊的作用。
住宅的對象菜單,現在功能的總居民,勞動力供給,並產生收入每建築。
變化:
我們重新設計了貿易路線向導,以便更好地訪問該功能。
擦除升級的住宅現在還資助建設退款。
衝突區的任務提醒的間隔增加到1h15min。
優化:
加載過程現在更快,消耗更少的記憶體。
英特爾高清顯卡的性能優化。
增強的反射(可切換圖形設置)。
海洋現在也有反射。
我們美化了大海的泡沫。
其他幾個性能優化。
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