遊戲資訊
決勝時刻13:無限戰爭 Call of Duty: Infinite Warfare
  • 發售: 2016-11-04 (PC)
  • 發行: Activision
  • 開發: Infinity Ward
  • 平台: PC PS4 XboxONE
  • 類型: 射擊遊戲
  • 語言: 簡中 英文
《決勝時刻13:無限戰爭(Call of Duty: Infinite Warfare)》是由Infinity Ward製作,Activision發行的一款第一人稱FPS遊戲,是人氣FPS系列《決勝時刻》的第十三代作品。玩家將扮演一名叫Reyes的隊長,也是一名Tier 1特殊行動的飛行員,玩家將駕駛地球上最後一個僅存的戰艦“懲罰者”號。

決勝時刻13v1.04版本更新了些什麽

決勝時刻13v1.04版本更新了些什麽

決勝時刻13v1.04版本更新一覽:

There was over 1,000 bug fixes in this title update across MP and Zombies this go around. Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you!

我們這次修複了本作多人及僵屍模式的超過1000個bug,有些是很小的後台修複與調整,有些是玩家反饋的大的、廣為人知的問題,在這裡也感謝玩家的反饋。




Multiplayer

多人模式:

Fixes for Medals

修複了一些獎牌問題

General fixes for Infected mode

修複了一些感染模式的問題

Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam

移除了奪旗模式賽後贏家展示時的旗子;另外調整了沒有擊殺回放的遊戲的會話狀態?

Map exploits (we know some of you are reporting one on Genesis; we’re working on it)

修複了一些地圖問題(我們知道玩家反饋了Genesis的問題,我們正在進行修複)

Removal of Taunts that weren't supposed to be unlocked

修複了可以使用原本沒有解鎖的贏家展示動作的問題

Localization formatting fixes

本地化內容的格式修複

Adjusted a challenge to correctly reference Propulsion rather than Rushdown

某一個挑戰原本是記錄Propulsion Trait技能的,實際卻是錯誤的記錄了Rushdown,現在已經被修複了

Fixed typos

修複了一些錯別字

Adjusted the challenge for killing players in the air just a tinnnny bit more lenient

把擊殺空中的敵人的挑戰要求稍微放寬了一點

EAK ADS fire fix

修複了EAK?開瞄射擊

Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress

修複了分屏遊戲時2P玩家無法獲得任務小隊經驗的問題

Added a sound for tripmine projectile

增加了一個詭雷發射的音效

Fix for Synaptic death going through the ground

修複了Synaptic專家死亡之後身體會穿過地面的問題

Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD

個人死鬥模式獲得前三名的玩家會記錄一次勝利,並且在結算時會顯示勝利

Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled

相比未選擇的分數獎勵,已選擇的三個分數獎勵會有更多的contract?

Adjusted points for score per bomb plant

調整了放置炸藥獲得的分數

Fixed accessory collision on the R.A.W.

修複了R.A.W.的配件衝突問題

Adjusted a Frontline spawn point on Riot due to intersection geometry

調整了Riot地圖衝鋒TDM的重生點

Fix for previews of Mission Team emblems when they were still locked

修複了任務小隊尚未解鎖時可以預覽圖示的問題

Adjusted gun camos

調整了一些武器迷彩

FFA score increase from 50 to 100

個人死鬥的擊殺得分從50上升至100

Fixed the collision of the strap on the Karma from glitching through the other side of the gun

修複了Karma模型上的背帶會穿過**的問題

DMR-1 – Epic- No longer supports the Variable Zoom Scope

DMR-1史詩不支持縮放瞄具了

Enlarged the collision shape on cosmetics to prevent clipping with various weapons

增大了武器裝飾物的碰撞體積以防止出現一些重疊的情況

Fix for one extra frame of latency that was appearing in the muzzle flashes

修複了槍口火焰會導致1幀延遲的問題

Fixed a bug where bots wouldn’t pick up crates in Drop Zone

修複了空投補給模式中機器人不會打開箱子的問題

Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA

修複了個人死鬥中發射器會鎖定自己的連殺獎勵的問題

Fix for S&D crash

修複了搜索與爆破遊戲崩潰的問題

Better win conditions that will prevent draws in Reinforce

新的獲勝機制會導致Reinforce模式中某些情況下不會有平局出現

Combat Burst duration tuning for CWL

Combat Burst技能(Trait,擊殺之後短時增加移動速度)為了CWL電競調整了持續時間

CWL – adjustments to recipe for correct Payloud charge and score rates

CWL電競-調整了Payloud充能

Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know

修複了Xbox One平台的一個已知的幀數問題,同時進行了諸多性能優化——如果你仍然有這個問題的話請向我們反饋

Added Infected mode

增加了感染模式

Adjustment to the Warden Killstreak on Breakout

調整了Breakout地圖的Warden連殺獎勵

Pick 10 points are now blue

Pick10的條現在是藍色的了

Added ability to see the chosen Rig and mini combat record of others players in a lobby

可以查看房間中玩家不同的Rig的戰績記錄了




Zombies in Spaceland:

Fix for pap zappers having no ammo after you pick them back up off the standee

修複了更新武器會導致子彈消失的問題

Fix for pap zappers not having camo after putting back on the standee

修複了更新武器會導致迷彩消失的問題

Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie

修複了Brute在抓起僵屍摘下頭盔之後頭盔會不正常地重新出現的問題

Fix for zombies who "walk on air"

修複了僵屍浮空的問題

Fixes for certain cards with the Alien Fight

修複了外星人戰中關於某些卡片的問題

Front end camera transition fixes

界面視角過渡問題的修複

Fix for the croc mouth (sometimes it wouldn’t return to its original height)

修複了鱷魚陷阱有時候不會回到初始高度的額問題

Fix for seeing player outlines when they are playing emulated arcade games

修複了玩家在玩小遊戲時顯示身體輪廓的問題

Allow clowns to be part of the "kill marked" challenges

小醜可以是kill marked的任務之一了

Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge

保證Brute不會抓起、殺死僵屍也成為了成就之一了

Fix for players being able to jump+sprint down the slide

修複了玩家可以在跳起後立刻滑鏟的問題

Add the soul key progression to the front end.

界面會顯示靈魂之匙的進度了

Fix for players being able to repair a window from too far away and avoid being attacked

修複了玩家可以從很遠的地方修窗戶導致不會被攻擊的問題

Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row

?

Fixed the occasional crawling zombie playing a standing death animation

修複了有時爬行僵屍的死亡動作是普通直立僵屍的的問題

Reducing emissive on camos

降低了迷彩的放射性

Give player a hit reward if melee’ing during Infinite Ammo

無限子彈期間近戰命中敵人會有額外的獎勵

獲得更多的電玩狂人最新消息
按讚加入粉絲團