決勝時刻13v1.04版本更新了些什麽
決勝時刻13v1.04版本更新一覽:
There was over 1,000 bug fixes in this title update across MP and Zombies this go around. Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you!
我們這次修複了本作多人及僵屍模式的超過1000個bug,有些是很小的後台修複與調整,有些是玩家反饋的大的、廣為人知的問題,在這裡也感謝玩家的反饋。
Multiplayer
多人模式:
Fixes for Medals
修複了一些獎牌問題
General fixes for Infected mode
修複了一些感染模式的問題
Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam
移除了奪旗模式賽後贏家展示時的旗子;另外調整了沒有擊殺回放的遊戲的會話狀態?
Map exploits (we know some of you are reporting one on Genesis; we’re working on it)
修複了一些地圖問題(我們知道玩家反饋了Genesis的問題,我們正在進行修複)
Removal of Taunts that weren't supposed to be unlocked
修複了可以使用原本沒有解鎖的贏家展示動作的問題
Localization formatting fixes
本地化內容的格式修複
Adjusted a challenge to correctly reference Propulsion rather than Rushdown
某一個挑戰原本是記錄Propulsion Trait技能的,實際卻是錯誤的記錄了Rushdown,現在已經被修複了
Fixed typos
修複了一些錯別字
Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
把擊殺空中的敵人的挑戰要求稍微放寬了一點
EAK ADS fire fix
修複了EAK?開瞄射擊
Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
修複了分屏遊戲時2P玩家無法獲得任務小隊經驗的問題
Added a sound for tripmine projectile
增加了一個詭雷發射的音效
Fix for Synaptic death going through the ground
修複了Synaptic專家死亡之後身體會穿過地面的問題
Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
個人死鬥模式獲得前三名的玩家會記錄一次勝利,並且在結算時會顯示勝利
Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
相比未選擇的分數獎勵,已選擇的三個分數獎勵會有更多的contract?
Adjusted points for score per bomb plant
調整了放置炸藥獲得的分數
Fixed accessory collision on the R.A.W.
修複了R.A.W.的配件衝突問題
Adjusted a Frontline spawn point on Riot due to intersection geometry
調整了Riot地圖衝鋒TDM的重生點
Fix for previews of Mission Team emblems when they were still locked
修複了任務小隊尚未解鎖時可以預覽圖示的問題
Adjusted gun camos
調整了一些武器迷彩
FFA score increase from 50 to 100
個人死鬥的擊殺得分從50上升至100
Fixed the collision of the strap on the Karma from glitching through the other side of the gun
修複了Karma模型上的背帶會穿過**的問題
DMR-1 – Epic- No longer supports the Variable Zoom Scope
DMR-1史詩不支持縮放瞄具了
Enlarged the collision shape on cosmetics to prevent clipping with various weapons
增大了武器裝飾物的碰撞體積以防止出現一些重疊的情況
Fix for one extra frame of latency that was appearing in the muzzle flashes
修複了槍口火焰會導致1幀延遲的問題
Fixed a bug where bots wouldn’t pick up crates in Drop Zone
修複了空投補給模式中機器人不會打開箱子的問題
Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA
修複了個人死鬥中發射器會鎖定自己的連殺獎勵的問題
Fix for S&D crash
修複了搜索與爆破遊戲崩潰的問題
Better win conditions that will prevent draws in Reinforce
新的獲勝機制會導致Reinforce模式中某些情況下不會有平局出現
Combat Burst duration tuning for CWL
Combat Burst技能(Trait,擊殺之後短時增加移動速度)為了CWL電競調整了持續時間
CWL – adjustments to recipe for correct Payloud charge and score rates
CWL電競-調整了Payloud充能
Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know
修複了Xbox One平台的一個已知的幀數問題,同時進行了諸多性能優化——如果你仍然有這個問題的話請向我們反饋
Added Infected mode
增加了感染模式
Adjustment to the Warden Killstreak on Breakout
調整了Breakout地圖的Warden連殺獎勵
Pick 10 points are now blue
Pick10的條現在是藍色的了
Added ability to see the chosen Rig and mini combat record of others players in a lobby
可以查看房間中玩家不同的Rig的戰績記錄了
Zombies in Spaceland:
Fix for pap zappers having no ammo after you pick them back up off the standee
修複了更新武器會導致子彈消失的問題
Fix for pap zappers not having camo after putting back on the standee
修複了更新武器會導致迷彩消失的問題
Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie
修複了Brute在抓起僵屍摘下頭盔之後頭盔會不正常地重新出現的問題
Fix for zombies who "walk on air"
修複了僵屍浮空的問題
Fixes for certain cards with the Alien Fight
修複了外星人戰中關於某些卡片的問題
Front end camera transition fixes
界面視角過渡問題的修複
Fix for the croc mouth (sometimes it wouldn’t return to its original height)
修複了鱷魚陷阱有時候不會回到初始高度的額問題
Fix for seeing player outlines when they are playing emulated arcade games
修複了玩家在玩小遊戲時顯示身體輪廓的問題
Allow clowns to be part of the "kill marked" challenges
小醜可以是kill marked的任務之一了
Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge
保證Brute不會抓起、殺死僵屍也成為了成就之一了
Fix for players being able to jump+sprint down the slide
修複了玩家可以在跳起後立刻滑鏟的問題
Add the soul key progression to the front end.
界面會顯示靈魂之匙的進度了
Fix for players being able to repair a window from too far away and avoid being attacked
修複了玩家可以從很遠的地方修窗戶導致不會被攻擊的問題
Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row
?
Fixed the occasional crawling zombie playing a standing death animation
修複了有時爬行僵屍的死亡動作是普通直立僵屍的的問題
Reducing emissive on camos
降低了迷彩的放射性
Give player a hit reward if melee’ing during Infinite Ammo
無限子彈期間近戰命中敵人會有額外的獎勵